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Responding to Dewavrin’s post, Micro RPG developer Jolipirate’s co-founder and CEO Frederic Smyczynski made things plain and simple: Oh, and Oh BiBi’s Frag Pro Shooter has been downloaded more than 150 million times. You are turning your long time and faithfull supporters against you. It's a very dangerous playbook you're running, dangerous for the game dev ecosystem and even for your stock holders. Please kindly back down from this model #Unity or the whole #GameDev community is going to be dedicated at creating converter toward other #Game engines. Feeling a bit concerned with Frag and our around 200 millions installs. "A slow ramp up of fees per install again ? Of course they are. "What's really troublesome with #Unity price changes is not even the cost per installs in January 2024, it's a declaration they can impose you whatever rates they want, whenever they want, retroactively and without consultations. "In Finland we have this saying ‘Ahneella on paskanen loppu’ Roughly translates ‘Being greedy will end up you in a shitty place’."ĬEO and co-founder of Oh BiBi, Stanislas Dewavrin, has posted his concerns around the precedent Unity is trying to set, beyond just the cost per install problem. The chairman and CEO of Lightneer, Henri Lindgren, posted a local Finnish saying and a helpful translation: With more than 40 million downloads between the two, Unity’s charge per install could hit hard, especially if retroactively applied, as some fear. Helsinki, Finland-based mobile games studio Lightneer is the developer behind Good Slice and Hammer Jump. Despite living in post-IDFA world and investors avoiding mobile games landscape, isn't it hard enough already?" Its new general manager Antti Kananen who now leads the studio and its products, working across strategy, market research, product management and more, posted to LinkedIn: Social mobile developer Huuuge Games, behind titles such as Traffic Puzzle and Billionaire Casino, and listed in our Top 50 Game Makers, has weighed in this morning. Here's some of the choicest comments so far: Last night the Unity Runtime Fee bombshell dropped and it hasn't taken long for many of the industry's biggest players to express their views on Unity's new pricing structure, kicking in from the first of January 2024.
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